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It’s not a very nice park, but at least it is fenced in and you can walk through. It is part of the city’s beachfront redevelopment plans. If this is a small park, how much will the city be spending on this? $125,000 for a new park with no amenities? Could we see more smaller parks like this in the future? Let me know what you think.
UPDATE — February 5, 2013
It looks like the park will be put up for sale. In a business press release, Chris Knudsen is quoted as saying, “Our goal is to build a model waterfront park for the city on the site, one that serves as a showcase
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How to create a new directory in Android
What is the equivalent to my Desktop’s mkdir command in Android. When I run mkdir /sdcard/video I get a mkdir: /sdcard/video error. It also fails when I run the file manager on my tablet. I’ve tried
android.mkdirs(“/sdcard/video”);
and
File myFile = new File(Environment.getExternalStorageDirectory(), “video”);
myFile.mkdirs();
Neither worked.
A:
The mkdir function is protected on Android, so it will return a SecurityException:
mkdir(“/sdcard/video”)
Caused by: java.lang.SecurityException: mkdir failed with EACCES
If you want to create a directory called video, you can use a FileOutputStream:
File myFile = new File(Environment.getExternalStorageDirectory(), “video”);
FileOutputStream out = new FileOutputStream(myFile);
out.close();
Photoinduced Cooperative Interactions between a Hyperbranched Polymer and CdSe Nanoparticles: A Cryo-TEM Study.
In this work, for the first time, the phototunable photonic properties of hyperbranched poly(silsesquioxane) (p-PSQ) were studied by cryo-transmission electron microscopy (cryo-TEM). Polymer-nanoparticle (p-PSQ-CdSe) composite thin films were deposited on holey carbon films for TEM analysis. We found that photoirradiation of p-PSQ enabled an intimate interaction with CdSe nanoparticles (NPs) when the morphology of p-PSQ was controlled. CdSe NPs of 5-10
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You can also download a crack or a patch to allow installation from unzipped archives with no program required.Vacuum-tube radios typically use filament lamp-type power supplies or winding resistance power supplies. Both filament and winding resistance power supplies generate heat that must be dissipated efficiently from the radios in order to prevent failure from overheating. Vacuum tubes are often suspended in slots formed in an evacuated housing. Respirator-like covers are usually provided around the vacuum tubes for the most efficient transfer of heat from the vacuum tubes to the housing of the radio.
Filament and winding resistance power supplies of high wattage employ a filament lamp, a gas-discharge lamp or a metal-halide lamp that is either directly or indirectly connected to the radio’s vacuum tubes. Metal-halide lamps are typically made by coating molybdenum foil with several layers of alternating layers of beryllium and molybdenum. The molybdenum beryllium lamp provides a highly directional light output. While metal-halide lamps do not provide the same level of light quality as filament lamps, they can be operated over a much wider range of voltages and wattages.
Known filament and winding resistance power supplies use a thermally conductive metal base to dissipate the heat generated by the lamps. The metal base is typically a multiple component assembly that includes a circuit board, an end cap, an end cap housing, a light emitting lamp base, a metal wire-frame, and a reflector. In many such filament and winding resistance power supplies, the light emitting lamp base is a one-piece casting. In these power supplies, the thermally conductive metal base is crimped onto the lamp base. The reflector is molded onto the lamp base after the lamp base has been mounted in the reflector housing.
Known metal halide lamps are often coated with beryllium oxide to improve the performance of the lamp. Molybdenum is often used as a current-carrying metal to electrically connect the light source to the lamp base.
Known metal halide lamps are typically constructed of three separate parts. First, a sealed tube is made of a material such as quartz, halogen, magnesium, or silica. This tube acts as a light-producing tube. The tube is used as an envelope to contain a material used to provide light energy from the light emitting lamp base. Second, the light emitting lamp base has a cylindrical sidewall
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Meaning and etymology
In mathematics, a modular arithmetic system is one that uses some specific additive residue, usually a number, to classify and group all the values of a base numerical system. The system may be used in place of pure addition and subtraction to define new values.
In computer science and programming, modular arithmetic is the use of a modular system as a numerical base, such as a canonical number base or a fixed-point positional number base.
In cryptography, modular arithmetic is commonly used as the basis for modular exponentiation, the discrete logarithm problem and the discrete logarithm modulo n algorithm.
In data types, a modular number system is one where addition of the bases of the different operands forms a superbase that is equal to 0 or modulo some modulus. An example is the base 10 number system where addition of the 10 numbers 0, 1, 2, 3,…, 9 gives 10, or modulo 10. Other examples are radix systems that normalize to zero when the most significant digit is zeroed out. The C programming language and the IEEE 754 floating-point standard specify the base-2 or binary floating-point number system where the binary form of 2 is 10 in decimal and a binary number contains a binary exponent of up to p bits with a positive power of two in the most significant digit.
See also
Modulus (mathematics)
Radical (arithmetic)
References
Category:ArithmeticQ:
ManagedThreadId in c++/cli
In Managed C++/CLI, it is possible to obtain a thread’s ManagedThreadId like this
System::Threading::ManagedThreadId::GetCurrentThreadId();
but in C++/CLI, this is not the case, and I can only obtain a managed thread id like this
System::Threading::Thread::CurrentThread.Id;
However, in C++/CLI, it is not possible to cast a managed thread id to a native thread id?
System::Threading::Thread::Id = System::Threading::ManagedThreadId::GetCurrentThreadId();
which is not possible, because ManagedThreadId does not have an implicit conversion operator to System::Threading::Thread.
So, how can I get a native thread id from a managed thread id in C++/CLI?