It appears “Quick and Furious” will be meeting “The Flintstones” within the upcoming sequel to “Ark: Survival Evolved.” Living as much as its name, Studio Wildcard revealed a brand new trailer for “Ark 2” on the Xbox summer showcase starring Vin Diesel using a dinosaur and narration by Auli’i Cravalho of “Moana.” The eclectic assortment of surprises was accompanied by the announcement that “Ark 2” will be a very totally different game than the unique “Ark.” With huge upgrades to just about every core facet of the gameplay — combat, crafting, building, and more — the new installment is shaping as much as be a completely subsequent-generation revamp of the survival genre.
In an article posted to the official Xbox news site, franchise co-creators and studio co-founders Jeremy Stieglitz and Jesse Rapczak laid out what details they may share at this juncture. The game will have a single-player campaign that includes the characters shown in the trailer — father-daughter duo Santiago and Meeka — as well as a web based co-op mode featuring all of the gameplay modifications that should “retouch and improve on all features of what constitutes an Ark game.”
The first and biggest change is to the fundamentals of how the player is allowed to navigate and work together with the world of “Ark.” While the primary game was a primary or third-individual expertise more akin to the likes of “Skyrim” or a very high poly “Minecraft,” the sequel will be restricted to third-particular person and have a lot more responsive and immersive interactions. The developers cited “Assassin’s Creed,” “Breath of the Wild,” and the Souls-like style as their main inspirations for the changes. Players will be able to climb and explore in a more natural and intuitive method, while the fight will be visceral, dynamic, and “player-reflex” based.
Other gameplay adjustments include quality-of-life improvements to the crafting and building systems as well as all-new additions like Creature Administration and a totally integrated World Map. An interesting thing to note is that build templates can, apparently, be saved and shared across platforms much like the blueprints system in “Fallout 4.”
That’s not the only improvement to the multiplayer infrastructure in store. There will be full cross-platform mod support in “Ark 2” to accompany the game’s crossplay capabilities, and mods made on the PC model can simply be uploaded for console players to use. With all these improvements and player-minded changes deliberate, it appears “Ark” fans are in for a real treat come 2023 — hopefully, they will be getting a more concrete launch date someday soon.
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